Monday, 20 August 2012

Independent task- Week 4


1. I already have cardboard at home so I just tried experimenting with folding half of the model. There are many ways in which i can go about completing this assignment, I was indecisive on how I can effectively communicate my ideas.
In the end I decided that the best way to have my physical model is for my augmented reality model to sit onto of it as if it were really there. 

2. 























Below is my first draft 3ds max model:



3.  The detect ability of buildAR is quite the same in all of my markers (as my markers were  finalised in the previous weeks.)  The video of my test augmented reality in week 3.

4. 

5. The success of my design was through 3ds max and how easy it was to model because I've become familiarized with its functionss and workflow although my problems which took an enormous amount of time to get through (and i'm still jhaving problems with) are the animations and how they dont transfer to buildAR animations such as slice and melt are one of the few. Since those animations give my concept of fluidity and translucent spacial proportions, i'll have to find some other way to convey my concepts... And as mentioned before, buildAR doesnt transfer materials properly, so the majority of my materials which are translucent and glass are not seen which means that my concept doesn't follow through in buildAR as well as I'd like.




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